Short description of activity: Students have to work together to use resources to get the team from one side of a course to another without touching the ground.
Type of activity: Team Building
Minimum Time Needed for Activity: 45 minutes
Grade Level: 4th grade +
Subject Area: Team Building
- Hula Hoops, carpet squares, and/or poly spots; 10-20
- Foam Pool Noodles, foam balance beams (3-4 per group)
- Rope or cones to define end zones
- Define a beginning and end line at least 10’ apart. Use a larger space for larger groups.
- Randomly place hoops in the field between both end zones (shores). Make sure most of them are close enough that a noodle can touch two hoops, or the shore and a hoop, at the same time when laid down.
- make sure there is at least one ‘path’ from one side to the other. Make multiple dead-ends if possible.
- Students begin on one shore/end zone.
- Tell a compelling story about why students cannot touch the floor:
- volcano exploded and the floor is lava,
- you are on a space mission and you will otherwise float off into space if you step off of the space station structure,
- the team is trying to cross the Amazon River that is filled with piranha,
- there was an accident in the cafeteria and the floor is covered with toxic marinara with giant raviolis and bread sticks floating in it,
- the floor is poisonous peanut butter and there are rice cakes and sticks of celery.
- Students may only stand on a noodle if it is supported on both ends by either a hoop or the “land,” it will not float nor can two noodles be linked together. Noodles may be moved. They must be handed off, not thrown.
- Hoops may not be moved.
- Students may stand in a hoop, and may only enter or leave a hoop by noodle- no hoop hopping.
- If a student falls off a noodle or steps out of the hoop, they must return to the shore from which they came.
- Add a rule that nobody may touch the far shore (end zone, spaceship, etc) until everyone is off the first shore.
- Harder: do the math which would require a few students to be on a noodle between hoops to get everyone off the shore. Let them figure it out on their own.
- Blindfold a few students, or bind hands together.
- Do not allow students to speak.
- Harder: if they fall off, they must say a catchphrase before speaking: “Up, up, and away!” “would you do it for a Scooby Snack?” “Gotta catch ‘em all” “I can’t believe I ate the whole thing!”
- Limit how many people may be in a hoop at one time (some hoops are only 1 person, some 2).
- Students must answer a question/spell a word correctly to move. If answered incorrectly, that student must wait until one (or more) other questions are answered correctly before they have the opportunity to answer and move again.
- Objects in hula hoops to be gathered and brought together at end to solve a puzzle (arrowhead puzzle, pictogram, gather items that are related- leave ‘odd man out’ and be able to say why)
- Harder: a student may only hold one puzzle piece at a time. They must be handed off, not thrown.
- For larger classrooms have two ‘courses’ set up to have them running simultaneously as a competition.
- Have two teams going through same course in opposite directions… opposing teams have to develop a strategy to move quickly through while blocking others or working together to get each through.